Destiny 2 has had some issues with so many things in the past few months. Fans have literally been jumping ship due to the frustrations of this game. One of the other problems players have been facing is how the Shader’s are handled in this game. Bungie discusses in this weeks blog post what they are willing to do to fix this issue.
Players are sick of having to constantly dismantle one Shader at a time. They (and me as well) feel that it should be a group of these items at a time. Tyson Green, the Senior Design Lead for Destiny 2 discussed the problems they are having with switching the way a player would dismantle a group of Shaders:
Shaders are individual items, and individual items trigger individual reward bundles when dismantled, even when those rewards are simple. That creates a challenge for us that we haven’t yet addressed, which is triggering dozens (or hundreds) of reward bundles simultaneously when an entire stack of shaders is dismantled.
Bungie is telling us that they are looking for a way to fix this problem. Now, if you dismantle a large group of items, you may get some rewards that won’t fit in your inventory. That is one of the main concerns about how to change the Shaders. In the rest of the blog it is stated that they will be working on a solution and hopefully addressing some of the feedback that players have given.