One of the biggest game franchises to release this generation has to be Titanfall. While the original game was exclusive to Windows platforms, Titanfall 2 will be available up across more platforms. Respawn Entertainment, the developer to the franchise, also committed to making changes that were critical to progressing the series. One major change was the incarnation of a single-player campaign; Titanfall lacked this experience, opting for a pure multiplayer, player-vs-player at its launch.
One thing that fans can rejoice in, is that most of the team who was behind the Modern Warfare series is now at Respawn. Aside from subtle hints at what the single player campaign, the team really does not want to indulge much about the experience until it gets closer to launch. Titanfall 2’s lead engineer, Jon Shiring, did share with PC Gamer about why the team decided to include a campaign with the sequel
“There was a point during Titanfall where we were trying a bunch of different things and we realized that we just couldn’t ship a game that did all of it, and so we scoped it down to: ‘we want to do really, really, really great cinematic multiplayer with, you know, AI and titans and all this kind of thing.’ That ended up consuming all of our dev efforts, obviously. And after that game came out we heard from a lot of people that they really wanted a single-player campaign. So we circled the wagons and tried to figure out what we could do as a single-player game that would be playing to the strengths of what worked in Titanfall.”
Shiring did share that the team did have a bit of MOBA influence when handling new features like Titan Abilities. The purpose was to establish with player a certain learning experience where you can determine what countermeasures can be taken with oncoming Titans. With Titanfall, there were a total of three different Titan types; Titanfall 2 brings 6 different Titans to drop, all derived from their predecessor Titans (Atlas, Ogre, Stryder).
Another new aspect to the game is a completely redesigned progression system, developed by Todd Alderman, who was responsible for Call of Duty 4’s progression system.
It is easy to see that the next installment will have a high influence from the Modern Warfare series, which is not a bad thing at all. That series is one of the most influential series in not just the Call of Duty franchises, but in all of modern shooters. Respawn seems to take pride in ensuring that Titanfall 2 is the next step forward in the series and not something that will be teased and not delivered.
Titanfall 2 is slated to be release this year, October 28th, 2016.
Source: PC Gamer