Telltale Games is crafting some wonderfully story driven games from some great sources. Marvel has these stories that need to be told in a way that shouldn’t be in a comic book. Guardians of the Galaxy is one of those stories that players need to experience in an interactive format. Given the movies are hugely popular, it should be no surprise that a game would be made.
We find the Guardians of the Galaxy receiving a distress call from the Nova Corps. Thanos the Mad Titan is breaking their defenses and they need the Guardians’ help. With so many in the group waiting for the moment to take on Thanos, who would say no to that? So (Spoilers) after finally defeating Thanos, the Guardians find themselves in a very tense situation with the Kree. I would love to tell you what happens in the story. I won’t so you can enjoy all the surprises.
This sets up the ability for players to really have an effect on how the future chapters will go. I liked the pacing in the story, even if the middle of the game was slightly boring at moments. I’m excited to see how the group can survive without having Thanos around as a threat to the group.
The gameplay in this game is the same we have all come to expect from a Telltale game. Guardians of the Galaxy does add some new methods to use the same old thing in different ways. Switching between characters kept the battle scenes intense and enjoyable. Being able to fire Peter Quill’s weapons was also a nice touch. Sine this is basically a click and point style game it was a nice touch to add those weapons.
One of the things in this game that I really enjoyed was the fact you could still talk to the others Guardians when you had to continue on alone. Using a communication system to talk about either the mission at hand or to continue the story was great. I did not use the Crowd Play mode in my review playthrough, and I don’t know if I ever will use it. I like the idea, except I don’t think it works for a review. Telltale continues to make games solid by staying true to their original gameplay and expanding on it when they can.
The music is prominently featured right in the title of this episode. Tangled up in Blue is a Bob Dylan song that works as part of a new mix tape. This is the first song in new Rad mix tape brings the same style (Rock Music) and flair that you would have expected from the Guardians of the Galaxy movie. The voice cast is not the same as the movie. It seems a little weird to hear a different actor in the role of Rocket. Actually, I really was hoping that the cast from the movies would be doing the game.
From the great music to the different voice cast, I wasn’t disappointed with the audio in this episode. Overall, the voice acting is just something that I will have to get used to as I get through each episode since it was just different.
Telltale has usually been plagued with some issues in the graphics department. Some of the past games have had annoying issues that messed up the flow of the game. With a newer engine in place Telltale has not had those issues as much. From the moment I started Guardians of the Galaxy, I was prepared for something to got wrong with the graphics. I wasn’t hoping they would; I’ve just seen it happen to these games before. Nothing bad happened during my time playing. The bright colors really made this game enjoyable as I played. Either in the scenes on Earth or the Kree ship, the game looks great. The one thing I did think was a little weird was the look of Gamora. It is just something I wasn’t ready for.
Telltale continues to bring fans quality content even with new and untested stories. Initially, I was expecting action through the whole episode. It was something that I felt was missing through a good portion of the episode. I loved how Telltale made a new mix tape and named each episode after a song. I really can’t wait to play through all of the episodes. Hopefully you find time during the summer to check this out.