Review: SpellForce 3 (Steam)

Introduction SpellForce 3 has been a long awaited sequel to many fans of the titular series and genre hybrid, which has mixed strategy and role playing so well, that I’m willing to regard it as a spiritual successor to Warcraft.…

Stardew Valley Multiplayer Update Will Roll Out Fairly Soon

The eagerly anticipated multiplayer update for RPG/farming simulator hybrid Stardew Valley is currently in the Quality Assurance phase and game bugs are being fixed very quickly according to a tweet from the creator himself: Tweets by ConcernedApe We do not…

Review: Deep Sixed (Steam)

Introduction Deep Sixed is a refreshingly punishing space simulation which I’m glad that I stumbled upon. I didn’t go looking for trouble, since it can find me on its own perfectly well. I shouldn’t have expected superficiality from the creators…

Review: Tyranny – Tales from the Tiers (Steam)

Introduction Took me long enough, but I’m finally going to address the Tales from the Tiers DLC for Tyranny. It is the first non-cosmetic downloadable content pack for this RPG that I reviewed almost one year ago. I gave it…

Review – Titan Quest: Ragnarök (Steam)

Introduction Who would have expected a DLC pack for Titan Quest in 2017? I sure didn’t. True, Ragnarök is a new expansion for the Titan Quest Anniversary Edition, but keep in mind that this is the remaster of a 2006…

Review: Seven: The Days Long Gone (Steam)

Introduction Seven: The Days Long Gone has managed to impress me with its dystopian sandbox structure and stealth gameplay mechanics. It’s been too long since I’ve played such a hybrid of themes and genres. As the Steam debut of Fool’s…

Review: Darkestville Castle (PC)

Introduction I’ll start by admitting that the hand-drawn, cartoon-ish graphic style in adventure games, is very dear to me. I grew up with LucasArts classics such as Day of the Tentacle, Full Throttle and the Monkey Island series. The third…

Review: Distrust (Steam)

Introduction Distrust proved to be a pleasant surprise to myself, in more ways than one. It launched just when I was about to lose hope that a new video game inspired by John Carpenter’s 1982 masterpiece, The Thing, shall ever…