At The Game Awards 2018, Obsidian Entertainment’s new project The Outer Worlds was revealed, showing off a new sci-fi IP with dialogue options and combat that brought Fallout: New Vegas to mind. Now, courtesy of Game Informer, we’ve got some new gameplay from The Outer Worlds to take a look at.

Check out some new gameplay from The Outer Worlds:

Recently, Ben Reeves visited Obsidian Entertainment and learned about their exciting new game The Outer Worlds and how it pulls certain elements from Fallout’s past to create something fresh.

The game starts with your character being pulled out of cryosleep and acquiring your own personal spaceship. Thanks to PC Gamer, we also have a healthy round-up of some other information about this game:

  • It’s out in 2019
  • It’s an Unreal Engine 4 game
  • Your protagonist isn’t voiced
  • There’s a special class of “science weapons” that will have special, ridiculous effects, like a shrink ray
  • There’s a full character creator even though it’s first-person only (you’ll see your character in the inventory, and if you leave the game idling long)
  • Your companions don’t have separate inventories. Taking companions with you just gives you more inventory space to work with yourself
  • If companions really dislike the decisions you make, they’ll leave and go back to the ship. You can persuade them to see things your way
  • No romancing companions. They considered it, but decided against it.
  • Companions each have a special attack (one named Felix does a double drop kick) but you can also equip them with whatever weapons you want
  • Hacking and lockpicking don’t have minigames, and are simply based on your attributes
  • There are six skills (strength, intelligence etc.) and for every 20 points you put into one (up until 100) you’ll gain a new perk
  • As in the creators’ past games, you can play as a “dumb” character with stupid dialogue options. Your companions react appropriately.
  • They’re still not sure if it will be possible to play through the game completely pacifist (but you’ll almost definitely have to at least kill some robots)
  • Robots aren’t sentient, but your ship’s AI seems to have a strange degree of personality

Microsoft purchased Obsidian Entertainment and InXile Entertainment as part of their efforts to expand and develop more Xbox exclusive games. Because it was in development prior to the purchase, The Outer Worlds is being published by Take-Two’s Private Division and will release on Xbox One, PC and PlayStation 4 sometime in 2019.